Below you can also find some screenshots from it. You can download Star Wars Jedi Knight II: Jedi Outcast Remastered from here. Now in case you are wondering, Kuzja80 is the same person that was behind the Call of Duty 2 Remastered Mod we shared earlier this week. Additionally, and due to some tech issues, dismemberment and cheats work “ after the second game launch or loading save.” Star Wars Jedi Knight II: Jedi Outcast Remastered comes with its own launcher, so you should use it otherwise you’ll have compatibility issues. Not only that, but it allows you to change the game’s FOV. Moreover, this mod fixes the game’s shadows maps, restores EAX, restores dismemberment for all enemies, and adds support for HD/4K resolutions. As such, these new textures retain the same art style with the original/vanilla ones. The modder has used AI techniques in order to upscale all textures to 4K. Going into more details, Star Wars Jedi Knight II: Jedi Outcast Remastered upscales all of the game’s textures. This project is 5.5GB in size, overhauls all of the game’s textures, and brings a number of tweaks and enhancements. Set the JKGM_LOG_FILE=jkgm.Modder ‘Kuzja80’ has released a must-have HD Texture Pack/remastered mod for Star Wars Jedi Knight II: Jedi Outcast.Reproduce the issue with logging enabled.Please follow these steps to report issues: Please see the configuration guide for more information. This can be corrected by adding a vram_texture_preload_size entry to the configuration file. This may cause some stuttering, especially if JkGfxMod materials are installed on a slow hard disk. JkGfxMod streams materials from storage as they are needed. Save files in Jedi Knight: Dark Forces II cannot be reused after installing or removing most mods. Textures look scrambled after loading a save The brightness slider can be found in Setup → Display → Brightness. If you properly install an optional material pack and the textures are not showing up, try setting the brightness slider all the way to min. Common problems Materials don't show up in-game Example: compile -script script.json -output outdir -resource path_to_jk/resourceĪfter the compile command completes, the finished material pack will be inside the output directory.įor more information, please see the material compiler reference.See assets/sample_matpack for a working example.Patch remastered music by mwnn: Dark Forces 2 Soundtrack (Vorbis).zip (via Jedi Knight Dark Forces 2 - Improved Music and other goodies, page 1 - Forum - GOG.com) 4. Create a source directory and script file Jedi Knight DF2 & MotS Unofficial Patches.zip (via Jedi Knight DF2 & MotS Pre-patched Unofficial Patches - PCGamingWiki Community) 3.Material packs must be compiled using the compile utility. Installing material packs (optional)Ĭopy the material pack directory to the jkgm/materials directory in your Jedi Knight directory. Please follow the installation guide for your version of the game. We recommend disabling these compatibility fixes before using JkGfxMod. JkGfxMod does not require any Windows compatibility settings, compatibility shims (installed by certain digital distributions), administrative privileges, or DirectDraw wrappers (e.g. Note: JkGfxMod is a standalone compatibility tool for Jedi Knight. Support and tooling for advanced, high-quality materials.No mode switching between menus and gameplay.Improves performance in certain scenarios.JkGfxMod makes Jedi Knight: Dark Forces II look better and run on new computers.
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